GW-KW, Point Count Chess Raw Discussion, File #7:
Part of the Advanced Beginner's Chess Guide (Section 2)

Game 2, KW's Own Game Analysis, Attempting to Help GW Understand Control of the Center
[June 3rd 2011]

10. Bxc3
White could take with the b pawn, doubling them, but the Bishop would be even a greater Bad Bishop. White decides to take the lesser evil of blocking the c pawn from development.

10. ... Ne4
A key move for Black, and from here on, White is in trouble. This Knight cannot be taken easily, for if Bxe4 Bxe4 and the Bishop is immediately attacking the trapped c2 pawn and pinning the f3 Knight again. By this move, Black controls the center with his Bishop, and has control of the key light squares in the center with his Knight, and attacks Bc3 as well as g3, and limits White's mobility on the dark squares.

11. g4
With the center under Black's control, White tries desperately to find counterplay on the Kingside, and at the same time pushing back the light Bishop. However, by this move he has created a 2nd Weak Square Complex on his flank at g4 and h3, which Black will use to penetrate the Kingside.

11. ... Bg6 12. Qe2
Removing the Queen from the back rank to prepare Queenside castling, and going to the only safe square. This move also strengthens White's control of squares on the c6-f1 diagonal.

12. ... a6
When you are taking advantage of a Weak Square Complex, limit the scope of the opponent's pieces. By this move, White has no safe move with the good Bishop.

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