GW-KW, Point Count Chess Raw Discussion, File #9:
Part of the Advanced Beginner's Chess Guide (Section 2)

KW explains his 2-Point Principle
for Assessing Moves

[August 7th-18th 2011]

(GW) Ken's 2-Point Principle came about following my analysis and proposed 13th Move (13. h4) during Game 4. I've published my analysis, for that move, below, as it helps tie-in Ken's explanations.


(GW, August 5th) PROPOSED MOVE: 13. h4

Reasoning: It creates another Support Point for one of our Knights, this time, to get onto g5.

Other Candidate Moves I looked at, were:

  • 13. a3
    Simply to defend the b4-square.

  • 13. Qe2
    Forming a Queen-Rook Battery along the e-file, which also serves to Connect our two Rooks. The Queen could either be moved on, after that, to f1, while we possible double Rooks on the e-file, in support of our e-pawn ...

    Or, we might be able to play for an Exchange, with 14. Neg5 Bxg5 15. Nxg5.

Ken's Comments ...

(KW, August 7th) Hold on! I think you missed what the move Qc7 accomplishes.

There are now TWO units attacking e5 to our ONE Unit of defense. Moving h4 will allow Black to capture on e5, and the Queen would be able to enter its defense of the Kingside. It also defends the QB, and supports an attack opening the c-file.

(GW) Here's Ken's 2-Point Principle for Assessing Moves ...

One principle I have always used in games, that I read somewhere, that made a lot of sense, was to:
  1. On your opponent's move, concentrate on strategy, i.e. look at the point count, strengths and weaknesses on both sides, and think of where you want your pieces ideally;

  2. On your move, concentrate on tactics. Ask what did your opponent threaten or accomplish with the last move. Then concentrate on every check and capture you can make, and follow the lines for a couple of moves(This is how Tal played - he was a master at sacrifice).

    Following that, concentrate on what your opponent can do in the future to improve his position, and what you can do now before he does it to prevent his moves (Petrosian was a master at defending, and virtually stifling his opponent's chances).

(GW) On Page 2 and continuing on Page 3, you'll find Ken's detailed explanation of his 2-Point Principle.

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