If you were a regular visitor to Chess-Game-Strategies.com, between March and November 2011, you’ll have been left in awe by the sheer amount of, um, nothing added to the website, in that time …
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How it works:
- 1Play alone
- 2Play with AI
- 3Play in room
- 4Watch the rooms
- 5No Ads, Clean Play Room
The last thing I did of any significance was to get the Chess Openings Analyzer (COA) created. This was way back in March 2011. At that point, I was all set to attempt to use it to see if I could use the analysis feedback, based on Yasser Seirawan’s principles, to narrow down a series of Openings and Defence Openings that I could focus on, to get my army through to the Middlegame phase, whether I controlled Black’s or White’s troops.
I’d just completed working my way through Yasser Seirawan’s “Winning Chess Openings” book using the Analyzer to look at the many hundred opening sequences (which I’ve made available from ChessXpress), when I received feedback about the COA software, from an exceptional chap (Ken Wilsdon) over in Canada, who’s gone on to become, what I can only describe, as my mentor.
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How it works:
- 1Play alone
- 2Play with AI
- 3Play in room
- 4Watch the rooms
- 5No Ads, Clean Play Room
Here, you can read Ken’s first email, which was the catalyst for all that’s followed since. This is important as it gives you some background info, for what you’ll get to read as I build out the Advanced Beginner’s Chess Guide.
It was during that email that I first became aware of Point Count Chess, by Israel Albert Horowitz and Geoffrey Mott-Smith (or H&M-S, as I refer to them, for short).
Here’s a quick review of Point Count Chess, and why I’ve used it as the basis of the Advanced Beginner’s Chess Guide.
Through our hundreds (literally) of emails, Ken is, essentially, the linchpin behind this Advanced Beginner’s Chess Guide. Without his extensive knowledge, insight and continued mentoring, Chess-Game-Strategies.com would have remained like a funny fat kid allowed on the waterslide (stuck and going nowhere). But, now, I can tell you, we’re moving up a level with what’s in this guide.
Here, I think it’s worth relaying the emails that took place, which led to Ken’s mentoring and the discussions that took place, regarding all the principles of chess strategy, as disclosed in Point Count Chess …
(GW = Graham Wadden; KW = Ken Wilsdon)
- Email 2: April 21, 2011
→ (GW) My reply to Ken’s Feedback
- Email 3: April 25, 2011
→ (KW) Ken’s second email (more about Point Count Chess).
- Email 4: April 28, 2011
→ (GW) I propose a few Correspondence games, to explore PCC.
- Email 5: April 28, 2011
→ (KW) Ken’s reply re: the Correspondence idea.
- Email 6: April 29, 2011
→ (GW) I want to know how Ken plans for a game …
- Email 7: April 30, 2011
→ (KW) Ken – “How I Start a Game”
- Email 8: May 1, 2011
→ (GW) I note some failings of the COA software
- Email 9: May 2, 2011
→ (KW) Ken responds, regarding the COA
- Email 10: May 2, 2011
→ (GW) Lots to take in; I suggest postponing our game(s)
- Email 11: May 5, 2011
→ (KW) Ken responds, regarding the postponement
- Email 12: May 6, 2011
→ (GW) I propose we start an in-depth discussion of PCC
- Email 13: May 6, 2011
→ (KW) Ken’s ideas on how we could discuss PCC
- Email 14: May 7, 2011
→ (GW) And so it begins … down to business!