In this section, I've cobbled together a typical collection of assorted concepts to help you progress and learn the basics of the game.
This is more or less how I learnt to understand the relationship between the Pawns & Pieces during the three different phases of a game (Opening, Middlegame, Endgame).
Consider this a 'warm-up', to get your brain in gear, before you settle down with a brew, as you get stuck in with the more-comprehensive strategy guides, starting with Yasser Seirawan's Winning Chess Strategies book, perhaps.
Point Count Chess (PCC) was a 1950s-1960s publication, devised by Israel Albert Horowitz and Geoffrey Mott-Smith (shortened to H&M-S, for my benefit) and has been hailed by some as one of the best books ever published, that deals with Chess Strategy.
This article contains reviews, both positive and negative about PCC, found on Amazon.com.
Finally, for what it's worth, I give my opinion and reasons for making PCC the foundations of the Advanced Beginner's Chess Guide, as its contents lead nicely onto looking at Chess Strategy.
Nestled throughout his Winning Chess series of books, Grandmaster Yasser Seirawan gives a rough set of 6 Rules for managing the Opening Phase.
You can use the principles contained in this strategy, as a starting point, to help you reach the Middlegame Phase in the best possible shape.
There are 6 Steps in Seirawan's Opening Strategy:
- Activate Your Troops;
- Build a House for your King;
- Castle Your King;
- Connect Your Rooks;
- Control the Center;
- and Obey the Rules of Strategy.