GW-KW, Point Count Chess Raw Discussion, File #7:
Part of the Advanced Beginner's Chess Guide (Section 2)
Trying to catch up on development on e4, and seeking to remove the pesky Bishop on f5.
9. ... Bxc3
When a piece is under attack, see if you can make a forcing move. The center will be closed, so Knights will be more influential than Bishops, until the endgame. White achieves the 2 Bishops, but Black has a lot of compensation. By Bxc3, Black further threatens Bxd2 with check, so White cannot take on f5, or he will be behind on the exchange after 10. Bxf5 Bxd2+ 11. Qxd2 exf5.
White could take with the b pawn, doubling them, but the Bishop would be even a greater Bad Bishop. White decides to take the lesser evil of blocking the c pawn from development.
10. ... Ne4
A key move for Black, and from here on, White is in trouble. This Knight cannot be taken easily, for if Bxe4 Bxe4 and the Bishop is immediately attacking the trapped c2 pawn and pinning the f3 Knight again. By this move, Black controls the center with his Bishop, and has control of the key light squares in the center with his Knight, and attacks Bc3 as well as g3, and limits White's mobility on the dark squares.
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