Basic Chess Strategy: Part of the Beginner's Chess Guide (Section 2)
GAME: Endgame Phase
Move 22, White's g-file Pawn advances to g4; Black's Rook goes to d8.
Move 23, White's a-file Pawn advances to a4; Black's Rook captures (x) White's Pawn, on d5.
Move 24, White's King steps forward, to g2 - he's attempting to escort his Pawns up the board, while also sticking close to them for protection ...
Black's Bishop slides up to e4, putting White's King in "Check" (+).
Move 25, White's f-file Pawn advances to f3, to block the Check; only for Black's Rook drops down to d2, putting White's King back in "Check" (+).
Move 26, White's King escapes Check, by stepping up to g3; Black's Rook slides up, to d3, for a combined Absolute Pin and Relative Fork attack ...
(Though, technically, as neither Pawn can move, it should really be called an 'Unfair' Fork).
Move 27, White's King goes to f4, attempting to attack Black's Bishop; Black thwarts that, by using his Bishop to capture (x) White's Pawn, on f3.
Move 28, White's g-file Pawn advances to g5; Black's Rook captures (x) White's Trapped Pawn, on c3.
Move 29, White's h-file Pawn advances to h4; Black's Rook continues to apply pressure to White's pieces, while also serving to protect his Bishop, by going up to d3.
Move 30, White's King goes to f5; Black's Rook keeps track, by going to d4.
Move 31, White's h-file Pawn makes another advance, to h5; Black's Bishop goes to g4, "Checking" (+) White's King.
Move 32, White's King is forced to escape to e5; Black's Winning Move is to send his kNight to c6 ... White has no escape, "Checkmate" (#).
Black Wins, (0-1).
And now, we Analyze this Basic Chess Strategy - see what lessons can be learned.
Moving On: Post-mortem (Page 6).
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