GW-KW, Point Count Chess Raw Discussion, File #8:
Part of the Advanced Beginner's Chess Guide (Section 2)

GW-KW, Point Count Chess
Raw Discussion,
[File #8 Index]


Advanced Beginners Chess Teaser gw-kw-f8Game 3: Now for a different challenge, as Ken and I attempt to take on one of the tougher chess engine: Fritz 12 ...

The plan here was that Ken and I would both share the same army (White) against Fritz 12 @ Level 5 (Black).

GW-KW - Point Count Chess - Raw Discussion [File #8]

Date: June 7th-July 6th 2011
GAME 3:
With Ken in Canada and myself in a pokey little room in England, we'd play 'correspondence style':
I'd make the opening moves of the Barcza Opening*, then after Fritz's fourth reply, when there were no more autopilot moves that I could make, I'd analyze the board properly, write down what I saw (based on my 'beginner's' experience) make my proposed move, and then email everything across to Ken, who'd then make his own analysis and proposed move.
* I chose the Barcza Opening for our army, as the first four moves could be made, more or less, on 'autopilot'. With Ken being the (vastly) more experienced chess player, the rule, here, was that Ken's proposed move would be the 'overriding' choice ... My goal, each time, was to try and match Ken's proposed move.

I thought this would be a brilliant little exercise, as it'd also serve to highlight the differences between how a near-beginner (me) thinks-through moves, and how an intermediate level player (Ken) thinks-through moves.

  • 3.2: Ken's Major Digression (June 25th 2011)
    Turns out I didn't properly understand how a Pawn or Piece Controls any given square, so Ken detailed a set of 7 Patterns to KNOW off-by-heart ...

    • Intro (page 1)

    • Pattern #1 (page 2)
      Occupation is not the same as Control.

    • Pattern #2 (page 3)
      An equal number of pieces is not the same as Control.

    • Pattern #3 (page 4)
      A greater number of pieces is not the same as Control.

    • Pattern #4 (page 5)
      You need to determine whose move it is (who will move to the square) to determine Control.

    • Pattern #5 (page 6)
      If a Pawn is Controlling the square, move a Pawn to the square to gain Control.

    • Pattern #6 (page 7)
      If both sides lose material in the exchange, if they should decide to move to the square, the side that loses less in the exchange has greater Control.

    • Pattern #7 (page 8)
      The move on a single ply can change the evaluation of Control of that square, or the Center. Evaluate all moves!

    • Summary (page 9)

Moving On: File #9.



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