The Deflection Tactic, Example 1:
Part of the Chess Tactics Guide

# Chess Tactics GuideThe Deflection Tactic[Example 1]

The Deflection Tactic, Example 1
- Overview -

Historical Game:
New Orleans, 1920

The Goal: (After White's Re2xe8+ and Black's Rc8xe8) White wins by Checkmate with Re1-e8#.

The Problem: Black's Queen, as highlighted (yellow square). Providing she the key e8-square remains in sight, White cannot Checkmate Black's King, as intended.

The Solution: Deflect Black's Queen away from the a4-e8 diagonal, where she currently protects the key e8-square. The square highlighted in green is the actual deflection square in the game.

With powers of movement equally matched, White uses his Queen for this Deflection tactic, which is why Qd4 has been highlighted (red square).

White can play on the vulnerability of Black's King and e8-square, respectively, knowing Black's only hope is for his Queen to remain on the board, and within sight of e8.

The Deflection Tactic, Example 1
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The Deflection Tactic, Example 1
- Video Example -

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Historical Game:
E. Adams-Torre, New Orleans, 1920

E. Adams (White) needs to get Black's Queen away from her protection of that e8 Rook. By doing that, White's Rooks, in quick succession, will be able to secure the e8 square. The rearguard Rook won't have been captured and Black's King, with nowhere to run, will be "Checkmated".

Look at the effort White goes to in order to try and get Black to capture his Queen, in order for his main assault to work:

Move 1, White sends his Queen across to g4; Black keeps his Queen in reach of his Rooks, by sending her to b5.

Move 2, White maintains the pursuit of Black's Queen with his own Queen, to c4; Black, again, escapes his Queen, back to d7.

Move 3, White now sends his Queen up to c7, right in the face of both Black's Rook and Queen; Black moves his Queen back to b5.

Move 4, White now advances his a-file Pawn to a4; Black elects to capture (x) White's Pawn, on a4.

Move 5, White brings another piece into the Deflection pursuit of Black's Queen, by sending his Rook to e4 ...

Black's Queen, now running out of options, returns to b5.

Move 6, White's Queen then captures (x) Black's Pawn, on b7 ...

Black's Queen has now run out of squares ...

To capture White's Queen will mean White, in two moves (of both Rooks to e8), gets to "Checkmate" Black's Queen.

However, to move another piece means Black will lose his Queen and White has a relatively easy time securing the Win.

Moving On: Deflection Tactic, Example 2 (Page 3).

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