The Chess Trap Tactic, Example 3:
Part of the Chess Tactics Guide

Chess Tactics Guide
Chess Trap Tactic
[Example 3]

Chess Trap, Example 3
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Chess Trap Tactic, Example 3 The Trap: Lasker Trap

Trap Set By: Black

NOTE: This image (left) shows the moment White's King became trapped (by Black's Castling ...O-O-O).

However, the trap was set earlier, after Black's 5th move (see below, for more details).

If it Works: [1] Black will maintain the initiative with a series of forcing moves that prevent White from playing his game properly.

Black will achieve an early Pawn Promotion, with his d-Pawn (via d7-d5-d4-e3-f2-g1) actually Underpromoting to a Knight, to continue White's torrid game, as development time is wasted with yet more forced moves.

[2] White's King will be forced to move due to Black's ...Qd8-h4+, followed by Castling on the Queenside (...O-O-O), which forces Black's King down onto the only safe square (Kc1). White's King is now trapped.

[3] Following a Knight sacrifice by Black's ...Nc6xe5, White's Bc4 is Deflected away from the crucial e1 square (with Bc4xe5), enabling Black's Queen to move in for the final attack (...Qh4-e1+) ...

The Result: White's Queen attempts a final Block, but is powerless to prevent Black's Queen, backed-up by Black's Rd8, from winning the game by Checkmate (...Qxd1#).

Chess Trap, Example 3
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Chess Trap, Example 3
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Chess Trap: Lasker Trap
Trap Set By: Black

Moves 1-3 completes the textbook Opening of the Albin Counter Gambit.

Move 4, White's King's Pawn advances to e3, assuming his fellow Pawn, on f3, will be able to attack back, if Black's Pawn makes the capture ...

But instead, Black's Kingside Bishop is sent down to b4, where it "Checks" (+) White's exposed King.

Move 5, White's Queenside Bishop blocks the Check, on d2; Black then sets the Chess Trap, by capturing (x) White's Pawn, on e3 ...

While Black's Pawn Fork's White's Bishop and f-file Pawn, as part of the Chess Trap, it offers up Black's b4 Bishop as sacrificial "bait".

If The Trap Works ...

Move 6, White's Bishop will capture (x) Black's Bishop, on b4; Black's e-file Pawn will then capture (x) White's Pawn, on f2, which puts White's King in "Check" (+).

Note: White's King CANNOT capture the Pawn, as it'll leave his Queen totally undefended ...
Lasker Trap, Example 3, Note that the White King CANNOT capture...
Black's Queen will then capture White's Queen, on Black's subsequent move.

Move 7, White's King would have to escape Check, by stepping forward, onto e2; Black's f-file Pawn will then capture (x) White's Knight, on g1 ...

After the capture is made, Black's Pawn will be eligible to Promote to any of the 4 superior pieces.

Rather than select a Queen, which will be immediately captured by White's h1 Rook, Black opts to Underpromote to a kNight, which promptly puts White's King in "Check" (+).

Another Note: White's Rook wouldn't capture Black's Knight, owing to the positioning of its King and Queen ...
Lasker Trap, Example 3, Note that the White Rook Wouldn't capture...
Say White's Rook DID capture ...

Then, on Black's next move, his Queen's Bishop would slide out to g4 and place White's King in "Check", with an Absolute Skewer.

White's King would have no option but to move out of the way, which would allow Black's Bishop to freely capture White's Queen.

And, because of the protection, from distance, by Black's Queen, White's King would NOT be able to capture Black's Bishop.

Anyhow, back to the Lasker Trap ...

Move 8, White's King would return to e1; Black's Queen would then strike out to h4 and put White's King in "Check" (+).

Move 9, White's King would escape Check, to d2; Black's Queenside kNight would then be brought out, to c6.

Move 10, White's active Bishop would be forced to retreat, down to c3; Black's Queenside Bishop would then be sent down to threaten White's Queen, from g4.

Move 11, White's Queen would be forced to evade capture, by stepping diagonally, up onto c2 ...

Black takes the opportunity to Castle Queenside (0-0-0) - a move which instantly bring Black's Queenside Rook into active duty, by putting White's King in "Check" (+).

Move 12, White's King would have to escape, down onto c1; Black's active kNight would then capture (x) White's Pawn, on e5 ...

Here's the position after 12. Kc1 Nxe5 ...
Lasker Trap, Example 3, Position after 12. Kc1 Nxe5...
That sacrificial move by Black's Knight (Nc6xe5), is a Deflection Tactic, deliberately played in order to coax White's active Bishop away from c3, where it guards e1 ... and Black's Queen WANTS to be on e1, so she can help bring about the victory!

Move 13, White's Bishop would capture (x) Black's Knight, on e5; Black's Queen would then take advantage of the successful Deflection and stride down to e1, putting White's King in "Check".

Move 14, White's Queen would need to block the Check, on d1; Black, though, would then finish the game, by using his Queen to capture (x) White's Queen, on d1 ...

With the protection from her Rook, all the way up on d8, it would be "Checkmate" (#).

Of course, White may well Resign, long before, but, if not, Black would Win the game (0-1).

Moving On: Chess Trap, Example 4 (Page 5).

Return to the Chess Trap Tactic Index
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