|Keyword Query:||Chess Game Pieces|
|Interpretation:||You want to know more about the individual Chess Pieces.|
Your army gets 8 Pawns at the start of each game.
They can only move forwards, not backwards. Pawns can only capture diagonally forwards, one square to the left or right, per turn.
Pawns can be used to restrict enemy Pieces, keeping them out of critical squares.
Pawns, by the way, are Pawns - identified separately from the proper chess game Pieces that now follow ...
Your army gets 2 Knights at the start of each game.
They can jump. They move in a unique L-shaped pattern. When capturing they don't capture as they pass over material; only when they land directly on an enemy, at the end of the Knight's L-shaped maneuver.
You get 2 Bishops at the start of each game.
One starts on the light-squares, the other on the dark-squares, and they both remain on the same color squares until the game ends, or they are captured.
Bishops move diagonally, as far as is clear, along their diagonals.
You get 2 Rooks at the start of each game.
Rooks can only move along the straights (Ranks & Files), but they can go as far as their path is clear.
You get 1 Queen at the start of each game.
Queens can move in any direction, as far as their path is clear. In that respect, the Queen is your most powerful Piece.
You get 1 King at the start of each game.
Kings can move in any direction, but only one square per turn (except during the special move known as Castling).
Protect your King from the enemy, at ALL cost. If your King cannot escape being attacked (known as "Check"), then it's "Checkmate" and you Lose the game.
I hope that answers your initial query: Chess Game Pieces ... For much more detail, click through the following Recommended Links ...
KEYWORD: Chess Game Pieces
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