Beginners Chess Guide
Section 2
Section 2 deals with the Basic Chess Moves, Development, Pawn Structure, Exchanges, Game Types, Space, Time and Basic Strategy.
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Basic Chess Moves
Most of SECTION II, of this Beginners Chess Guide is to do with the basics of Movement and Developing your army. Let's get started ... |
Development
This particular article ties together a few different topics, all closely related to Development, and attempts to clear up and explain the following aspects: |
Pawn Structure
Pawns may be rubbish movers, but their low regard is part of their overall strength. |
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Pawn Promotion
A Pawn's ability to gain Promotion is it's ultimate trump card, changing this slow-moving, low-value squaddie into a Piece with whatever powers they possess. |
Chess Exchanges
Exchanges are deliberate trades of pieces ... One player either captures, or just moves a piece, where an opponent's piece will be able to capture back, immediately. |
Chess Game Types
A Game of Chess can either feature plenty of clear space in the middle of the Board - which would make it an Open Game. |
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The Principle Of Space
Taking a couple of minutes, to learn both "The Principle of Space" and "The Space Count System", will enable you to determine whether it is you or your opponent, who currently holds greater territorial advantage. |
The Principle of Time
The Time Principle refers to the Development of a player's army. |
Basic Chess Strategy
There are literally hundreds of documented strategies and tactics in print or online - certain brain-overload for anybody, let alone beginners. |
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