- From the Start a Pawn can move either one OR two squares forward, but each Pawn can only do this ONCE and on its first move from its starting position on the board.
- After its first move a Pawn can only move one square forward per turn.
- If the next square forward is occupied a Pawn becomes immobile - it's stuck there until the square is cleared.
- To be able to capture a Pawn must have an enemy piece on an adjoining diagonal square, either forward -left or -right, during its turn.
- A special kind of capture is called En Passant, as can be seen in the video.
- (Note: En Passant captures are only available if taken immediately - if you move another piece, the opportunity to capture by En Passant is lost).
Pawn: Special Moves (Pawn Promotion)
- Unique to the Pawn only, if you manage to advance said piece to your enemy's back-row, you get to exchange it for a higher-value piece.
- With Promotion, you may choose to exchange for either a: Knight, Bishop, Rook, or Queen.
- With Promotion, it's possible to have MORE THAN ONE Queen on your side, with which to press for a crushing victory.
Note: the piece moves in this video are just to quickly show the (limited) moves available to the King ... this isn't a cheeky opening strategy!
- At the Start - and for good reason - the King is unable to move until pieces infront or to either side have moved.
- In the video, while the King isn't shown actually moving to one of the available squares, you can see the blue-highlighted squares showing the legal moves that would be available.
- As seen in the video, even capturing a humble Pawn means a bit of a detour just to get to a safe square, from which it can legally make capture.
- More often than not, the only time you'll see a King capturing is during the endgame, when it can launch an attack with a majority backing.
King: Special Moves (Castling)
- Castling can happen on either the King's side of the board, or the Queen's side.
- Castling CANNOT take place in order for the King to get out of Check.
- In addition, Castling CANNOT take place if the King has already moved, prior to the Castling option becoming available.
- Castling CAN ONLY take place when there is clear space between the King and the Rook - be it on the King's side or the Queen's side of the board.
- The opportunity for Castling can become void - that is, it can no longer happen for the remainder of that game - either because the King is forced to move before Castling has been able to take place (usually due to being put in "Check"); or, because both Rooks have already moved (even if the King hasn't moved yet).
Even if one Rook has moved, yet the remaining Rook and the King have not left their starting positions, Castling can take place to whichever side that Rook is on (whether it's the Kingside or Queenside of the chessboard).
- The benefit of Castling is the time saved in repositioning both the King and one of the Rooks.